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LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
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217 changed files with 1305 additions and 1039 deletions
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@ -71,7 +71,7 @@ Value from_property_descriptor(VM& vm, Optional<PropertyDescriptor> const& prope
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if (!property_descriptor.has_value())
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return js_undefined();
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auto* object = Object::create(realm, realm.global_object().object_prototype());
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auto* object = Object::create(realm, realm.intrinsics().object_prototype());
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if (property_descriptor->value.has_value())
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MUST(object->create_data_property_or_throw(vm.names.value, *property_descriptor->value));
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if (property_descriptor->writable.has_value())
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