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LibJS: Move intrinsics to the realm

Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
This commit is contained in:
Linus Groh 2022-08-27 00:54:55 +01:00
parent 84c4b66721
commit 50428ea8d2
217 changed files with 1305 additions and 1039 deletions

View file

@ -71,7 +71,7 @@ Value from_property_descriptor(VM& vm, Optional<PropertyDescriptor> const& prope
if (!property_descriptor.has_value())
return js_undefined();
auto* object = Object::create(realm, realm.global_object().object_prototype());
auto* object = Object::create(realm, realm.intrinsics().object_prototype());
if (property_descriptor->value.has_value())
MUST(object->create_data_property_or_throw(vm.names.value, *property_descriptor->value));
if (property_descriptor->writable.has_value())