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LibJS: Move intrinsics to the realm

Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
This commit is contained in:
Linus Groh 2022-08-27 00:54:55 +01:00
parent 84c4b66721
commit 50428ea8d2
217 changed files with 1305 additions and 1039 deletions

View file

@ -334,7 +334,7 @@ ThrowCompletionOr<Duration*> create_temporal_duration(VM& vm, double years, doub
// 2. If newTarget is not present, set newTarget to %Temporal.Duration%.
if (!new_target)
new_target = realm.global_object().temporal_duration_constructor();
new_target = realm.intrinsics().temporal_duration_constructor();
// 3. Let object be ? OrdinaryCreateFromConstructor(newTarget, "%Temporal.Duration.prototype%", « [[InitializedTemporalDuration]], [[Years]], [[Months]], [[Weeks]], [[Days]], [[Hours]], [[Minutes]], [[Seconds]], [[Milliseconds]], [[Microseconds]], [[Nanoseconds]] »).
// 4. Set object.[[Years]] to (𝔽(years)).
@ -347,7 +347,7 @@ ThrowCompletionOr<Duration*> create_temporal_duration(VM& vm, double years, doub
// 11. Set object.[[Milliseconds]] to (𝔽(milliseconds)).
// 12. Set object.[[Microseconds]] to (𝔽(microseconds)).
// 13. Set object.[[Nanoseconds]] to (𝔽(nanoseconds)).
auto* object = TRY(ordinary_create_from_constructor<Duration>(vm, *new_target, &GlobalObject::temporal_duration_prototype, years, months, weeks, days, hours, minutes, seconds, milliseconds, microseconds, nanoseconds));
auto* object = TRY(ordinary_create_from_constructor<Duration>(vm, *new_target, &Intrinsics::temporal_duration_prototype, years, months, weeks, days, hours, minutes, seconds, milliseconds, microseconds, nanoseconds));
// 14. Return object.
return object;