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LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
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@ -336,7 +336,7 @@ ThrowCompletionOr<void> VM::property_binding_initialization(BindingPattern const
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VERIFY_NOT_REACHED();
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}
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auto* rest_object = Object::create(realm, realm.global_object().object_prototype());
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auto* rest_object = Object::create(realm, realm.intrinsics().object_prototype());
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VERIFY(rest_object);
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TRY(rest_object->copy_data_properties(vm, object, seen_names));
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