1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-26 06:17:34 +00:00

LibJS: Move intrinsics to the realm

Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
This commit is contained in:
Linus Groh 2022-08-27 00:54:55 +01:00
parent 84c4b66721
commit 50428ea8d2
217 changed files with 1305 additions and 1039 deletions

View file

@ -21,7 +21,7 @@ ThrowCompletionOr<WrappedFunction*> WrappedFunction::create(Realm& realm, Realm&
// 4. Set wrapped.[[Call]] as described in 2.1.
// 5. Set wrapped.[[WrappedTargetFunction]] to Target.
// 6. Set wrapped.[[Realm]] to callerRealm.
auto& prototype = *caller_realm.global_object().function_prototype();
auto& prototype = *caller_realm.intrinsics().function_prototype();
auto* wrapped = vm.heap().allocate<WrappedFunction>(realm, caller_realm, target, prototype);
// 7. Let result be CopyNameAndLength(wrapped, Target).