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LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
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@ -26,7 +26,7 @@
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namespace Web::Bindings {
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WebAssemblyObject::WebAssemblyObject(JS::Realm& realm)
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: Object(*realm.global_object().object_prototype())
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: Object(*realm.intrinsics().object_prototype())
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{
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s_abstract_machine.enable_instruction_count_limit();
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}
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