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LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
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@ -143,7 +143,7 @@ DOM::ExceptionOr<JS::Value> XMLHttpRequest::response()
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// 3. Let jsonObject be the result of running parse JSON from bytes on this’s received bytes. If that threw an exception, then return null.
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TextCodec::UTF8Decoder decoder;
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auto json_object_result = JS::call(vm, realm.global_object().json_parse_function(), JS::js_undefined(), JS::js_string(vm, decoder.to_utf8({ m_received_bytes.data(), m_received_bytes.size() })));
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auto json_object_result = JS::call(vm, realm.intrinsics().json_parse_function(), JS::js_undefined(), JS::js_string(vm, decoder.to_utf8({ m_received_bytes.data(), m_received_bytes.size() })));
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if (json_object_result.is_error())
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return JS::Value(JS::js_null());
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