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LibJS: Move intrinsics to the realm

Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
This commit is contained in:
Linus Groh 2022-08-27 00:54:55 +01:00
parent 84c4b66721
commit 50428ea8d2
217 changed files with 1305 additions and 1039 deletions

View file

@ -143,7 +143,7 @@ DOM::ExceptionOr<JS::Value> XMLHttpRequest::response()
// 3. Let jsonObject be the result of running parse JSON from bytes on thiss received bytes. If that threw an exception, then return null.
TextCodec::UTF8Decoder decoder;
auto json_object_result = JS::call(vm, realm.global_object().json_parse_function(), JS::js_undefined(), JS::js_string(vm, decoder.to_utf8({ m_received_bytes.data(), m_received_bytes.size() })));
auto json_object_result = JS::call(vm, realm.intrinsics().json_parse_function(), JS::js_undefined(), JS::js_string(vm, decoder.to_utf8({ m_received_bytes.data(), m_received_bytes.size() })));
if (json_object_result.is_error())
return JS::Value(JS::js_null());