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1 changed files with 3 additions and 0 deletions
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@ -175,6 +175,9 @@ void Game::setup(Mode mode)
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for (uint8_t i = 0; i < 200; ++i)
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m_new_deck.append(m_new_deck.take(get_random_uniform(m_new_deck.size())));
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m_focused_stack = nullptr;
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m_focused_cards.clear();
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m_new_game_animation = true;
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start_timer(s_timer_interval_ms);
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update();
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