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LibWeb/WebGL: Add WebGLRenderingContextBase.canvas
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@ -1,3 +1,4 @@
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#import <HTML/HTMLCanvasElement.idl>
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#import <WebGL/Types.idl>
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dictionary WebGLContextAttributes {
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@ -18,6 +19,9 @@ interface mixin WebGLRenderingContextBase {
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// IDL code generator. This also allows us to handle the return type ourselves instead of adding the complexity of the
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// code generator working out the return type and returning the appropriate value to return on context loss.
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// FIXME: The type should be (HTMLCanvasElement or OffscreenCanvas).
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[ImplementedAs=canvas_for_binding] readonly attribute HTMLCanvasElement canvas;
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boolean isContextLost();
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sequence<DOMString>? getSupportedExtensions();
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