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LibWeb/WebGL: Add WebGLRenderingContextBase.canvas

This commit is contained in:
Luke Wilde 2022-06-19 20:11:10 +01:00 committed by Linus Groh
parent 0ec8a19a34
commit 50642f85ac
3 changed files with 11 additions and 0 deletions

View file

@ -77,6 +77,11 @@ HTML::HTMLCanvasElement const& WebGLRenderingContextBase::canvas_element() const
return ref_count_target();
}
NonnullRefPtr<HTML::HTMLCanvasElement> WebGLRenderingContextBase::canvas_for_binding() const
{
return canvas_element();
}
void WebGLRenderingContextBase::needs_to_present()
{
m_should_present = true;

View file

@ -23,6 +23,8 @@ public:
void present();
NonnullRefPtr<HTML::HTMLCanvasElement> canvas_for_binding() const;
bool is_context_lost() const;
Optional<Vector<String>> get_supported_extensions() const;

View file

@ -1,3 +1,4 @@
#import <HTML/HTMLCanvasElement.idl>
#import <WebGL/Types.idl>
dictionary WebGLContextAttributes {
@ -18,6 +19,9 @@ interface mixin WebGLRenderingContextBase {
// IDL code generator. This also allows us to handle the return type ourselves instead of adding the complexity of the
// code generator working out the return type and returning the appropriate value to return on context loss.
// FIXME: The type should be (HTMLCanvasElement or OffscreenCanvas).
[ImplementedAs=canvas_for_binding] readonly attribute HTMLCanvasElement canvas;
boolean isContextLost();
sequence<DOMString>? getSupportedExtensions();