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LibGUI+WindowServer: Keep canonical WindowType enum in WindowServer

Having the same enum in two places was annoying. Let's just "using"
the WindowServer::WindowType enum into the GUI namespace.
This commit is contained in:
Andreas Kling 2021-03-29 22:39:18 +02:00
parent 2036d7518a
commit 50a8e0e495
2 changed files with 7 additions and 15 deletions

View file

@ -26,21 +26,10 @@
#pragma once
#include <Services/WindowServer/WindowType.h>
namespace GUI {
// Keep this in sync with WindowServer::WindowType.
enum class WindowType {
Invalid = 0,
Normal,
Menu,
WindowSwitcher,
Taskbar,
Tooltip,
Menubar,
MenuApplet,
Notification,
Desktop,
ToolWindow,
};
using WindowType = WindowServer::WindowType;
}