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LibJS: Let Shape store a Realm instead of a GlobalObject

This is a cautious first step towards being able to create JS objects
before a global object has been instantiated.
This commit is contained in:
Andreas Kling 2022-08-01 20:27:20 +02:00
parent 7a6935a2ff
commit 50d951aea2
22 changed files with 104 additions and 55 deletions

View file

@ -15,7 +15,10 @@ class GlobalObject final : public JS::GlobalObject {
JS_OBJECT(GlobalObject, JS::GlobalObject);
public:
GlobalObject() = default;
GlobalObject(JS::Realm& realm)
: JS::GlobalObject(realm)
{
}
virtual void initialize_global_object() override;
virtual ~GlobalObject() override = default;