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LibJS: Let Shape store a Realm instead of a GlobalObject

This is a cautious first step towards being able to create JS objects
before a global object has been instantiated.
This commit is contained in:
Andreas Kling 2022-08-01 20:27:20 +02:00
parent 7a6935a2ff
commit 50d951aea2
22 changed files with 104 additions and 55 deletions

View file

@ -24,7 +24,7 @@ void Realm::set_global_object(GlobalObject& global_object, Object* this_value)
// 2. Assert: Type(globalObj) is Object.
// Non-standard
global_object.set_associated_realm({}, *this);
global_object.set_associated_realm(*this);
// 3. If thisValue is undefined, set thisValue to globalObj.
if (!this_value)