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LibJS: Let Shape store a Realm instead of a GlobalObject

This is a cautious first step towards being able to create JS objects
before a global object has been instantiated.
This commit is contained in:
Andreas Kling 2022-08-01 20:27:20 +02:00
parent 7a6935a2ff
commit 50d951aea2
22 changed files with 104 additions and 55 deletions

View file

@ -32,7 +32,7 @@ class WindowObject
JS_OBJECT(WindowObject, JS::GlobalObject);
public:
explicit WindowObject(HTML::Window&);
explicit WindowObject(JS::Realm&, HTML::Window&);
virtual void initialize_global_object() override;
virtual ~WindowObject() override = default;