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LibWeb: Make Layout::FormattingState copies shallow
Previously, each NodeState in a FormattingState was shared with the parent FormattingState, but the HashMap of NodeState had to be copied when making FormattingState copies. This patch makes copying instant by keeping a pointer to the parent FormattingState instead. When fetching immutable state via get(), we may now return a reference to a NodeState owned by a parent FormattingState. get_mutable() will copy any NodeState found in the ancestor chain before making a brand new one.
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4 changed files with 40 additions and 30 deletions
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@ -12,23 +12,39 @@ namespace Web::Layout {
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FormattingState::NodeState& FormattingState::get_mutable(NodeWithStyleAndBoxModelMetrics const& box)
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{
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auto state = nodes.ensure(&box, [] { return adopt_ref(*new NodeState); });
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// CoW if ref_count > 2 (1 for the entry in `this->nodes`, 1 for the `state` local in this function)
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if (state->ref_count > 2) {
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state = adopt_ref(*new NodeState { *state });
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state->ref_count = 1;
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nodes.set(&box, state);
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if (auto it = nodes.find(&box); it != nodes.end())
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return *it->value;
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for (auto* ancestor = m_parent; ancestor; ancestor = ancestor->m_parent) {
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if (auto it = ancestor->nodes.find(&box); it != ancestor->nodes.end()) {
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auto cow_node_state = adopt_own(*new NodeState(*it->value));
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auto* cow_node_state_ptr = cow_node_state.ptr();
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nodes.set(&box, move(cow_node_state));
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return *cow_node_state_ptr;
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}
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}
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return state;
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return *nodes.ensure(&box, [] { return adopt_own(*new NodeState); });
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}
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FormattingState::NodeState const& FormattingState::get(NodeWithStyleAndBoxModelMetrics const& box) const
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{
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return *const_cast<FormattingState&>(*this).nodes.ensure(&box, [] { return adopt_ref(*new NodeState); });
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if (auto it = nodes.find(&box); it != nodes.end())
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return *it->value;
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for (auto* ancestor = m_parent; ancestor; ancestor = ancestor->m_parent) {
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if (auto it = ancestor->nodes.find(&box); it != ancestor->nodes.end())
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return *it->value;
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}
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return *const_cast<FormattingState&>(*this).nodes.ensure(&box, [] { return adopt_own(*new NodeState); });
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}
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void FormattingState::commit()
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{
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// Only the top-level FormattingState should ever be committed.
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VERIFY(!m_parent);
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HashTable<Layout::TextNode*> text_nodes;
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for (auto& it : nodes) {
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