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Minesweeper: Update GML and fix layout issues
Converts Minesweeper's main widget to GML, polishes the custom game window, formats the clock as human readable digital time, and defers invoking Field's callback until the main widget has finished relayout. Fixes inability to downsize the main window when shrinking field size.
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6 changed files with 77 additions and 51 deletions
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@ -42,8 +42,7 @@ void CustomGameDialog::set_max_mines()
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CustomGameDialog::CustomGameDialog(Window* parent_window)
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: Dialog(parent_window)
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{
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resize(305, 90);
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center_on_screen();
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resize(300, 82);
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set_resizable(false);
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set_title("Custom game");
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