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LibGUI+WindowServer: Expose WindowServer client id to the client
This allows an WindowServer client to identify itself and allow future cross-client functionality in WindowServer.
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4 changed files with 7 additions and 4 deletions
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endpoint WindowClient
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{
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fast_greet(Vector<Gfx::IntRect> screen_rects, u32 main_screen_index, u32 virtual_desktop_rows, u32 virtual_desktop_columns, Core::AnonymousBuffer theme_buffer, String default_font_query, String fixed_width_font_query) =|
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fast_greet(Vector<Gfx::IntRect> screen_rects, u32 main_screen_index, u32 virtual_desktop_rows, u32 virtual_desktop_columns, Core::AnonymousBuffer theme_buffer, String default_font_query, String fixed_width_font_query, i32 client_id) =|
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paint(i32 window_id, Gfx::IntSize window_size, Vector<Gfx::IntRect> rects) =|
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mouse_move(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta, bool is_drag, Vector<String> mime_types) =|
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