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LibGfx: Protect against over-large bitmaps
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1 changed files with 7 additions and 2 deletions
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@ -44,11 +44,16 @@
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namespace Gfx {
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namespace Gfx {
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static bool size_would_overflow(BitmapFormat format, const IntSize& size)
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static bool size_would_overflow(BitmapFormat, const IntSize& size)
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{
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{
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if (size.width() < 0 || size.height() < 0)
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if (size.width() < 0 || size.height() < 0)
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return true;
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return true;
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return Checked<size_t>::multiplication_would_overflow(size.width(), size.height(), Bitmap::bpp_for_format(format));
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// This check is a bit arbitrary, but should protect us from most shenanigans:
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if (size.width() >= 32768 || size.height() >= 32768)
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return true;
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// This check is absolutely necessary. Note that Bitmap::Bitmap always stores
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// data as RGBA32 internally, so currently we ignore the indicated format.
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return Checked<size_t>::multiplication_would_overflow(size.width(), size.height(), sizeof(RGBA32));
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}
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}
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RefPtr<Bitmap> Bitmap::create(BitmapFormat format, const IntSize& size)
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RefPtr<Bitmap> Bitmap::create(BitmapFormat format, const IntSize& size)
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