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AudioServer: Rename BufferQueue to ClientAudioStream

Although the old name is more technically correct, it doesn't reflect
what the class is actually doing in the context of the audio server
logic.
This commit is contained in:
kleines Filmröllchen 2021-08-27 23:52:43 +02:00 committed by Andreas Kling
parent ab4a2b8b41
commit 5300c9e6b4
4 changed files with 12 additions and 12 deletions

View file

@ -38,7 +38,7 @@ void ClientConnection::die()
s_connections.remove(client_id());
}
void ClientConnection::did_finish_playing_buffer(Badge<BufferQueue>, int buffer_id)
void ClientConnection::did_finish_playing_buffer(Badge<ClientAudioStream>, int buffer_id)
{
async_finished_playing_buffer(buffer_id);
}