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LibWeb: Make factory method of Geometry::DOMPoint fallible

This commit is contained in:
Kenneth Myhra 2023-02-19 18:07:00 +01:00 committed by Andreas Kling
parent 459959b297
commit 530ec85c4a
3 changed files with 6 additions and 5 deletions

View file

@ -7,12 +7,13 @@
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Geometry/DOMPoint.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
namespace Web::Geometry {
JS::NonnullGCPtr<DOMPoint> DOMPoint::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMPoint>> DOMPoint::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
{
return realm.heap().allocate<DOMPoint>(realm, realm, x, y, z, w).release_allocated_value_but_fixme_should_propagate_errors();
return MUST_OR_THROW_OOM(realm.heap().allocate<DOMPoint>(realm, realm, x, y, z, w));
}
DOMPoint::DOMPoint(JS::Realm& realm, double x, double y, double z, double w)
@ -24,7 +25,7 @@ DOMPoint::DOMPoint(JS::Realm& realm, double x, double y, double z, double w)
JS::NonnullGCPtr<DOMPoint> DOMPoint::from_point(JS::VM& vm, DOMPointInit const& other)
{
// The fromPoint(other) static method on DOMPoint must create a DOMPoint from the dictionary other.
return construct_impl(*vm.current_realm(), other.x, other.y, other.z, other.w);
return construct_impl(*vm.current_realm(), other.x, other.y, other.z, other.w).release_value_but_fixme_should_propagate_errors();
}
DOMPoint::~DOMPoint() = default;

View file

@ -16,7 +16,7 @@ class DOMPoint final : public DOMPointReadOnly {
WEB_PLATFORM_OBJECT(DOMPoint, DOMPointReadOnly);
public:
static JS::NonnullGCPtr<DOMPoint> construct_impl(JS::Realm&, double x = 0, double y = 0, double z = 0, double w = 1);
static WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMPoint>> construct_impl(JS::Realm&, double x = 0, double y = 0, double z = 0, double w = 1);
static JS::NonnullGCPtr<DOMPoint> from_point(JS::VM&, DOMPointInit const&);

View file

@ -36,7 +36,7 @@ float SVGGeometryElement::get_total_length()
JS::NonnullGCPtr<Geometry::DOMPoint> SVGGeometryElement::get_point_at_length(float distance)
{
(void)distance;
return Geometry::DOMPoint::construct_impl(realm(), 0, 0, 0, 0);
return Geometry::DOMPoint::construct_impl(realm(), 0, 0, 0, 0).release_value_but_fixme_should_propagate_errors();
}
}