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https://github.com/RGBCube/serenity
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AK: Introduce IntrusiveList
And use it in the scheduler. IntrusiveList is similar to InlineLinkedList, except that rather than making assertions about the type (and requiring inheritance), it provides an IntrusiveListNode type that can be used to put an instance into many different lists at once. As a proof of concept, port the scheduler over to use it. The only downside here is that the "list" global needs to know the position of the IntrusiveListNode member, so we have to position things a little awkwardly to make that happen. We also move the runnable lists to Thread, to avoid having to publicize the node.
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218069f421
commit
53262cd08b
4 changed files with 299 additions and 46 deletions
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@ -16,8 +16,8 @@ HashTable<Thread*>& thread_table()
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return *table;
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}
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InlineLinkedList<Thread>* g_runnable_threads;
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InlineLinkedList<Thread>* g_nonrunnable_threads;
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Thread::SchedulerThreadList* Thread::g_runnable_threads;
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Thread::SchedulerThreadList* Thread::g_nonrunnable_threads;
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static const u32 default_kernel_stack_size = 65536;
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static const u32 default_userspace_stack_size = 65536;
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@ -75,7 +75,7 @@ Thread::Thread(Process& process)
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if (m_process.pid() != 0) {
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InterruptDisabler disabler;
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thread_table().set(this);
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set_thread_list(g_nonrunnable_threads);
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g_nonrunnable_threads->append(*this);
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}
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}
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@ -85,8 +85,6 @@ Thread::~Thread()
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kfree_aligned(m_fpu_state);
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{
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InterruptDisabler disabler;
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if (m_thread_list)
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m_thread_list->remove(this);
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thread_table().remove(this);
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}
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@ -534,8 +532,8 @@ KResult Thread::wait_for_connect(FileDescription& description)
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void Thread::initialize()
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{
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g_runnable_threads = new InlineLinkedList<Thread>;
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g_nonrunnable_threads = new InlineLinkedList<Thread>;
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g_runnable_threads = new SchedulerThreadList;
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g_nonrunnable_threads = new SchedulerThreadList;
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Scheduler::initialize();
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}
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@ -555,23 +553,20 @@ bool Thread::is_thread(void* ptr)
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return thread_table().contains((Thread*)ptr);
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}
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void Thread::set_thread_list(InlineLinkedList<Thread>* thread_list)
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{
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ASSERT_INTERRUPTS_DISABLED();
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ASSERT(pid() != 0);
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if (m_thread_list == thread_list)
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return;
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if (m_thread_list)
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m_thread_list->remove(this);
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if (thread_list)
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thread_list->append(this);
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m_thread_list = thread_list;
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}
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void Thread::set_state(State new_state)
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{
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InterruptDisabler disabler;
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m_state = new_state;
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if (m_process.pid() != 0)
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set_thread_list(thread_list_for_state(new_state));
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if (m_process.pid() != 0) {
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SchedulerThreadList* list = nullptr;
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if (is_runnable_state(new_state))
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list = g_runnable_threads;
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else
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list = g_nonrunnable_threads;
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if (list->contains(*this))
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return;
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list->append(*this);
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}
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}
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