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LibGfx/ILBMLoader: Properly display images with a bitplane mask
Images with a display mask ("stencil" as it's called in DPaint) add an extra bitplane which acts as a mask. For now, at least skip it properly. Later we should render masked pixels as transparent, but this requires some refactoring.
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Tests/LibGfx/test-inputs/ilbm/test-stencil.iff
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Tests/LibGfx/test-inputs/ilbm/test-stencil.iff
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