From 536f6b8b3467e5b0a15bce29b7375e1e2a0cc2d6 Mon Sep 17 00:00:00 2001 From: Tim Ledbetter Date: Wed, 26 Apr 2023 19:02:42 +0100 Subject: [PATCH] ChessEngine: Reset the engine state on receiving a ucinewgame command --- Userland/Services/ChessEngine/ChessEngine.cpp | 6 ++++++ Userland/Services/ChessEngine/ChessEngine.h | 1 + 2 files changed, 7 insertions(+) diff --git a/Userland/Services/ChessEngine/ChessEngine.cpp b/Userland/Services/ChessEngine/ChessEngine.cpp index b1195590a1..e68e45e67b 100644 --- a/Userland/Services/ChessEngine/ChessEngine.cpp +++ b/Userland/Services/ChessEngine/ChessEngine.cpp @@ -74,3 +74,9 @@ void ChessEngine::handle_unexpected_eof() if (on_quit) on_quit(EPIPE); } + +void ChessEngine::handle_ucinewgame() +{ + m_board = Chess::Board(); + m_last_tree = {}; +} diff --git a/Userland/Services/ChessEngine/ChessEngine.h b/Userland/Services/ChessEngine/ChessEngine.h index 1ffd6ea237..9afc0fc394 100644 --- a/Userland/Services/ChessEngine/ChessEngine.h +++ b/Userland/Services/ChessEngine/ChessEngine.h @@ -19,6 +19,7 @@ public: virtual void handle_position(Chess::UCI::PositionCommand const&) override; virtual void handle_go(Chess::UCI::GoCommand const&) override; virtual void handle_quit() override; + virtual void handle_ucinewgame() override; virtual void handle_unexpected_eof() override; Function on_quit;