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LibJS: Remove GlobalObject from execute() and related AST functions

This is a continuation of the previous four commits.

Passing a global object here is largely redundant, we definitely need
the interpreter but can get the VM and (later) current active realm from
there - and also the global object while we still need it, although I'd
like to remove Interpreter::global_object() in the future.

This now matches the bytecode interpreter's execute_impl() functions.
This commit is contained in:
Linus Groh 2022-08-16 19:28:17 +01:00
parent e992a9f469
commit 5398dcc55e
10 changed files with 409 additions and 357 deletions

View file

@ -660,7 +660,7 @@ ThrowCompletionOr<void> SourceTextModule::execute_module(VM& vm, Optional<Promis
TRY(vm.push_execution_context(module_context, realm().global_object()));
// c. Let result be the result of evaluating module.[[ECMAScriptCode]].
auto result = m_ecmascript_code->execute(vm.interpreter(), realm().global_object());
auto result = m_ecmascript_code->execute(vm.interpreter());
// d. Suspend moduleContext and remove it from the execution context stack.
vm.pop_execution_context();