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https://github.com/RGBCube/serenity
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Everywhere: Fix obvious dbgln() bugs
This will allow compiletime dbgln() checks to pass
This commit is contained in:
parent
b68e34cc2e
commit
53ce923e10
4 changed files with 4 additions and 4 deletions
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@ -133,7 +133,7 @@ u32 FutexQueue::wake_all(bool& is_empty)
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ASSERT(data);
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ASSERT(b.blocker_type() == Thread::Blocker::Type::Futex);
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auto& blocker = static_cast<Thread::FutexBlocker&>(b);
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dbgln<FUTEXQUEUE_DEBUG>("FutexQueue @ {}: wake_all unblocking", this, *static_cast<Thread*>(data));
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dbgln<FUTEXQUEUE_DEBUG>("FutexQueue @ {}: wake_all unblocking {}", this, *static_cast<Thread*>(data));
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if (blocker.unblock(true)) {
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did_wake++;
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return true;
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@ -231,7 +231,7 @@ bool Scheduler::pick_next()
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}
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if constexpr (SCHEDULER_RUNNABLE_DEBUG) {
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dbgln("Scheduler thread list:", Processor::id());
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dbgln("Scheduler thread list for processor {}:", Processor::id());
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Thread::for_each([&](Thread& thread) -> IterationDecision {
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switch (thread.state()) {
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case Thread::Dying:
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@ -903,7 +903,7 @@ public:
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}
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if (m_blocker && !m_blocker->can_be_interrupted() && !m_should_die) {
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block_lock2.unlock();
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dbgln("Thread should not be unblocking, current state: ", state_string());
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dbgln("Thread should not be unblocking, current state: {}", state_string());
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set_state(Thread::Blocked);
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continue;
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}
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