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Kernel: Use established device name and number for framebuffer
This is to prepare for other framebuffer implementations, for which it would be inappropriate to use the /dev/bxvga device name.
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e60577aab6
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3 changed files with 3 additions and 3 deletions
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@ -38,7 +38,7 @@ BXVGADevice& BXVGADevice::the()
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}
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BXVGADevice::BXVGADevice()
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: BlockDevice(82, 413)
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: BlockDevice(29, 0)
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{
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s_the = this;
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m_framebuffer_address = PhysicalAddress(find_framebuffer_address());
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