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LibWeb: Capture <script> element's node document on execution
Step 1 of the spec is to capture the <script> element's node document
into a local variable.
When I originally implemented this, I thought this was not necessary.
However, I realised that the script that runs can adopt the current
script element into a different document, meaning step 5.4 and 6 then
operate on the incorrect document.
Covered by this WPT: 7b0ebaccc6/html/semantics/scripting-1/the-script-element/moving-between-documents-during-evaluation.html
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2 changed files with 45 additions and 8 deletions
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@ -45,10 +45,11 @@ void HTMLScriptElement::set_non_blocking(Badge<HTMLParser>, bool non_blocking)
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// https://html.spec.whatwg.org/multipage/scripting.html#execute-the-script-block
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void HTMLScriptElement::execute_script()
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{
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// 1. Let document be scriptElement's node document. (NOTE: This is not necessary)
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// 1. Let document be scriptElement's node document.
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NonnullRefPtr<DOM::Document> node_document = document();
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// 2. If scriptElement's preparation-time document is not equal to document, then return.
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if (m_preparation_time_document.ptr() != &document()) {
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if (m_preparation_time_document.ptr() != node_document.ptr()) {
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dbgln("HTMLScriptElement: Refusing to run script because the preparation time document is not the same as the node document.");
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return;
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}
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@ -63,7 +64,7 @@ void HTMLScriptElement::execute_script()
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// 4. If scriptElement is from an external file, or the script's type for scriptElement is "module", then increment document's ignore-destructive-writes counter.
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bool incremented_destructive_writes_counter = false;
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if (m_from_an_external_file || m_script_type == ScriptType::Module) {
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document().increment_ignore_destructive_writes_counter();
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node_document->increment_ignore_destructive_writes_counter();
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incremented_destructive_writes_counter = true;
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}
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@ -74,9 +75,9 @@ void HTMLScriptElement::execute_script()
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auto old_current_script = document().current_script();
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// 2. If scriptElement's root is not a shadow root, then set document's currentScript attribute to scriptElement. Otherwise, set it to null.
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if (!is<DOM::ShadowRoot>(root()))
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document().set_current_script({}, this);
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node_document->set_current_script({}, this);
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else
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document().set_current_script({}, nullptr);
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node_document->set_current_script({}, nullptr);
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if (m_from_an_external_file)
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dbgln_if(HTML_SCRIPT_DEBUG, "HTMLScriptElement: Running script {}", attribute(HTML::AttributeNames::src));
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@ -86,8 +87,8 @@ void HTMLScriptElement::execute_script()
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// 3. Run the classic script given by the script's script for scriptElement.
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verify_cast<ClassicScript>(*m_script).run();
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// Set document's currentScript attribute to oldCurrentScript.
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document().set_current_script({}, old_current_script);
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// 4. Set document's currentScript attribute to oldCurrentScript.
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node_document->set_current_script({}, old_current_script);
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} else {
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// -> "module"
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// 1. Assert: document's currentScript attribute is null.
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@ -99,7 +100,7 @@ void HTMLScriptElement::execute_script()
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// 6. Decrement the ignore-destructive-writes counter of document, if it was incremented in the earlier step.
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if (incremented_destructive_writes_counter)
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document().decrement_ignore_destructive_writes_counter();
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node_document->decrement_ignore_destructive_writes_counter();
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// 7. If scriptElement is from an external file, then fire an event named load at scriptElement.
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if (m_from_an_external_file)
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