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DisplaySettings: Remove a bunch of unnecessary "this->"

This commit is contained in:
Andreas Kling 2020-12-13 10:52:57 +01:00
parent 919d3dc56f
commit 545ed01e7d

View file

@ -158,7 +158,7 @@ void DisplaySettingsWidget::create_frame()
return; return;
m_wallpaper_combo->set_only_allow_values_from_model(false); m_wallpaper_combo->set_only_allow_values_from_model(false);
this->m_wallpaper_combo->set_text(open_path.value()); m_wallpaper_combo->set_text(open_path.value());
m_wallpaper_combo->set_only_allow_values_from_model(true); m_wallpaper_combo->set_only_allow_values_from_model(true);
}; };
@ -182,8 +182,8 @@ void DisplaySettingsWidget::create_frame()
m_mode_combo->set_only_allow_values_from_model(true); m_mode_combo->set_only_allow_values_from_model(true);
m_mode_combo->set_model(*GUI::ItemListModel<AK::String>::create(m_modes)); m_mode_combo->set_model(*GUI::ItemListModel<AK::String>::create(m_modes));
m_mode_combo->on_change = [this](auto&, const GUI::ModelIndex& index) { m_mode_combo->on_change = [this](auto&, const GUI::ModelIndex& index) {
this->m_monitor_widget->set_wallpaper_mode(m_modes.at(index.row())); m_monitor_widget->set_wallpaper_mode(m_modes.at(index.row()));
this->m_monitor_widget->update(); m_monitor_widget->update();
}; };
/// Resolution Row //////////////////////////////////////////////////////////////////////////// /// Resolution Row ////////////////////////////////////////////////////////////////////////////
@ -205,8 +205,8 @@ void DisplaySettingsWidget::create_frame()
m_resolution_combo->set_only_allow_values_from_model(true); m_resolution_combo->set_only_allow_values_from_model(true);
m_resolution_combo->set_model(*GUI::ItemListModel<Gfx::IntSize>::create(m_resolutions)); m_resolution_combo->set_model(*GUI::ItemListModel<Gfx::IntSize>::create(m_resolutions));
m_resolution_combo->on_change = [this](auto&, const GUI::ModelIndex& index) { m_resolution_combo->on_change = [this](auto&, const GUI::ModelIndex& index) {
this->m_monitor_widget->set_desktop_resolution(m_resolutions.at(index.row())); m_monitor_widget->set_desktop_resolution(m_resolutions.at(index.row()));
this->m_monitor_widget->update(); m_monitor_widget->update();
}; };
/// Background Color Row ////////////////////////////////////////////////////////////////////// /// Background Color Row //////////////////////////////////////////////////////////////////////
@ -228,8 +228,8 @@ void DisplaySettingsWidget::create_frame()
m_color_input->set_preferred_size(90, 0); m_color_input->set_preferred_size(90, 0);
m_color_input->set_color_picker_title("Select color for desktop"); m_color_input->set_color_picker_title("Select color for desktop");
m_color_input->on_change = [this] { m_color_input->on_change = [this] {
this->m_monitor_widget->set_background_color(m_color_input->color()); m_monitor_widget->set_background_color(m_color_input->color());
this->m_monitor_widget->update(); m_monitor_widget->update();
}; };
/// Add the apply and cancel buttons ////////////////////////////////////////////////////////// /// Add the apply and cancel buttons //////////////////////////////////////////////////////////
@ -305,7 +305,7 @@ void DisplaySettingsWidget::load_current_settings()
warnln("Invalid background mode '{}' in WindowServer config, falling back to 'simple'", mode); warnln("Invalid background mode '{}' in WindowServer config, falling back to 'simple'", mode);
mode = "simple"; mode = "simple";
} }
this->m_monitor_widget->set_wallpaper_mode(mode); m_monitor_widget->set_wallpaper_mode(mode);
index = m_modes.find_first_index(mode).value(); index = m_modes.find_first_index(mode).value();
m_mode_combo->set_selected_index(index); m_mode_combo->set_selected_index(index);
@ -323,7 +323,7 @@ void DisplaySettingsWidget::load_current_settings()
/// Color ///////////////////////////////////////////////////////////////////////////////////// /// Color /////////////////////////////////////////////////////////////////////////////////////
/// If presend read from config file. If not paint with palet color. /// If presend read from config file. If not paint with palet color.
Color palette_desktop_color = this->palette().desktop_background(); Color palette_desktop_color = palette().desktop_background();
auto background_color = ws_config->read_entry("Background", "Color", ""); auto background_color = ws_config->read_entry("Background", "Color", "");
if (!background_color.is_empty()) { if (!background_color.is_empty()) {