mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 06:27:45 +00:00
LibVideo/VP9: Implement simple FIXMEs that use now supported data
This commit is contained in:
parent
e4f015ce3d
commit
559f5a087d
2 changed files with 31 additions and 18 deletions
|
@ -31,9 +31,6 @@ bool Decoder::parse_frame(ByteBuffer const& frame_data)
|
|||
dbgln("Finished reading uncompressed header");
|
||||
SAFE_CALL(trailing_bits());
|
||||
if (m_header_size_in_bytes == 0) {
|
||||
// FIXME: Do we really need to read all of these bits?
|
||||
// while (m_bit_stream->get_position() < m_start_bit_pos + (8 * frame_data.size()))
|
||||
// RESERVED_ZERO;
|
||||
dbgln("No header");
|
||||
return true;
|
||||
}
|
||||
|
@ -218,9 +215,8 @@ bool Decoder::frame_size_with_refs()
|
|||
for (auto i = 0; i < 3; i++) {
|
||||
found_ref = m_bit_stream->read_bit();
|
||||
if (found_ref) {
|
||||
// TODO:
|
||||
// - FrameWidth = RefFrameWidth[ref_frame_idx[ i] ];
|
||||
// - FrameHeight = RefFrameHeight[ref_frame_idx[ i] ];
|
||||
m_frame_width = m_ref_frame_width[m_ref_frame_idx[i]];
|
||||
m_frame_height = m_ref_frame_height[m_ref_frame_idx[i]];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -262,14 +258,12 @@ bool Decoder::loop_filter_params()
|
|||
if (m_loop_filter_delta_enabled) {
|
||||
if (m_bit_stream->read_bit()) {
|
||||
for (auto i = 0; i < 4; i++) {
|
||||
if (m_bit_stream->read_bit()) {
|
||||
// TODO: loop_filter_ref_deltas[i] = s(6);
|
||||
}
|
||||
if (m_bit_stream->read_bit())
|
||||
m_loop_filter_ref_deltas[i] = m_bit_stream->read_s(6);
|
||||
}
|
||||
for (auto i = 0; i < 2; i++) {
|
||||
if (m_bit_stream->read_bit()) {
|
||||
// TODO: loop_filter_mode_deltas[i] = s(6);
|
||||
}
|
||||
if (m_bit_stream->read_bit())
|
||||
m_loop_filter_mode_deltas[i] = m_bit_stream->read_s(6);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -380,10 +374,15 @@ bool Decoder::setup_past_independence()
|
|||
}
|
||||
}
|
||||
m_segmentation_abs_or_delta_update = false;
|
||||
m_prev_segment_ids.clear();
|
||||
m_prev_segment_ids.ensure_capacity(m_mi_rows);
|
||||
for (auto row = 0u; row < m_mi_rows; row++) {
|
||||
Vector<u8> sub_vector = {};
|
||||
sub_vector.ensure_capacity(m_mi_cols);
|
||||
for (auto col = 0u; col < m_mi_cols; col++) {
|
||||
// TODO: m_prev_segment_ids[row][col] = 0;
|
||||
sub_vector.append(0);
|
||||
}
|
||||
m_prev_segment_ids.append(sub_vector);
|
||||
}
|
||||
m_loop_filter_delta_enabled = true;
|
||||
m_loop_filter_ref_deltas[IntraFrame] = 1;
|
||||
|
@ -712,7 +711,6 @@ bool Decoder::decode_tiles()
|
|||
for (auto tile_row = 0; tile_row < tile_rows; tile_row++) {
|
||||
for (auto tile_col = 0; tile_col < tile_cols; tile_col++) {
|
||||
auto last_tile = (tile_row == tile_rows - 1) && (tile_col == tile_cols - 1);
|
||||
// FIXME: Spec has `sz -= tile_size + 4`, but I think we don't need this because our bit stream manages how much data we have left?
|
||||
auto tile_size = last_tile ? m_bit_stream->bytes_remaining() : m_bit_stream->read_f(32);
|
||||
m_mi_row_start = get_tile_offset(tile_row, m_mi_rows, m_tile_rows_log2);
|
||||
m_mi_row_end = get_tile_offset(tile_row + 1, m_mi_rows, m_tile_rows_log2);
|
||||
|
@ -790,11 +788,24 @@ bool Decoder::decode_partition(u32 row, u32 col, u8 block_subsize)
|
|||
SAFE_CALL(decode_block(row, col, subsize));
|
||||
} else if (partition == PartitionHorizontal) {
|
||||
SAFE_CALL(decode_block(row, col, subsize));
|
||||
// FIXME: if (hasRows)
|
||||
// decode_block(r + halfBlock8x8, c, subsize)
|
||||
if (m_has_rows)
|
||||
SAFE_CALL(decode_block(row + half_block_8x8, col, subsize));
|
||||
} else if (partition == PartitionVertical) {
|
||||
SAFE_CALL(decode_block(row, col, subsize));
|
||||
if (m_has_cols)
|
||||
SAFE_CALL(decode_block(row, col + half_block_8x8, subsize));
|
||||
} else {
|
||||
SAFE_CALL(decode_partition(row, col, subsize));
|
||||
SAFE_CALL(decode_partition(row, col + half_block_8x8, subsize));
|
||||
SAFE_CALL(decode_partition(row + half_block_8x8, col, subsize));
|
||||
SAFE_CALL(decode_partition(row + half_block_8x8, col + half_block_8x8, subsize));
|
||||
}
|
||||
if (block_subsize == Block_8x8 || partition != PartitionSplit) {
|
||||
for (size_t i = 0; i < m_num_8x8; i++) {
|
||||
m_above_partition_context[col + i] = 15 >> b_width_log2_lookup[subsize];
|
||||
m_left_partition_context[row + i] = 15 >> b_width_log2_lookup[subsize];
|
||||
}
|
||||
}
|
||||
// FIXME: Finish implementing partition decoding
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -201,6 +201,8 @@ private:
|
|||
InterMode m_near_mv[2];
|
||||
InterMode m_nearest_mv[2];
|
||||
Vector<Vector<Vector<IntraMode>>> m_sub_modes; // FIXME: Can we make these fixed sized allocations?
|
||||
u32 m_ref_frame_width[NUM_REF_FRAMES];
|
||||
u32 m_ref_frame_height[NUM_REF_FRAMES];
|
||||
|
||||
bool m_use_hp { false };
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue