mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 15:57:45 +00:00
LibGL: Check for matrix stack over/underflow
We now correctly set the gloabl error if we detect that a matrix stack overflow will occur in `glPushMatrix` or `glPopMatrix`
This commit is contained in:
parent
1959efe063
commit
55b3ecfbd3
2 changed files with 23 additions and 2 deletions
|
@ -48,6 +48,9 @@ enum ClippingPlane {
|
|||
FAR = 5
|
||||
};
|
||||
|
||||
// FIXME: We should set this up when we create the context!
|
||||
static constexpr size_t MATRIX_STACK_LIMIT = 1024;
|
||||
|
||||
// FIXME: Change this to accept a vertex!
|
||||
// Determines whether or not a vertex is inside the frustum for a given plane
|
||||
static bool vert_inside_plane(const FloatVector4& vec, ClippingPlane plane)
|
||||
|
@ -518,9 +521,17 @@ void SoftwareGLContext::gl_push_matrix()
|
|||
|
||||
switch (m_current_matrix_mode) {
|
||||
case GL_PROJECTION:
|
||||
if (m_projection_matrix_stack.size() >= MATRIX_STACK_LIMIT) {
|
||||
m_error = GL_STACK_OVERFLOW;
|
||||
return;
|
||||
}
|
||||
m_projection_matrix_stack.append(m_projection_matrix);
|
||||
break;
|
||||
case GL_MODELVIEW:
|
||||
if (m_model_view_matrix_stack.size() >= MATRIX_STACK_LIMIT) {
|
||||
m_error = GL_STACK_OVERFLOW;
|
||||
return;
|
||||
}
|
||||
m_model_view_matrix_stack.append(m_model_view_matrix);
|
||||
break;
|
||||
default:
|
||||
|
@ -543,9 +554,17 @@ void SoftwareGLContext::gl_pop_matrix()
|
|||
// FIXME: Make sure stack::top() doesn't cause any nasty issues if it's empty (that could result in a lockup/hang)
|
||||
switch (m_current_matrix_mode) {
|
||||
case GL_PROJECTION:
|
||||
if (m_projection_matrix_stack.size() == 0) {
|
||||
m_error = GL_STACK_UNDERFLOW;
|
||||
return;
|
||||
}
|
||||
m_projection_matrix = m_projection_matrix_stack.take_last();
|
||||
break;
|
||||
case GL_MODELVIEW:
|
||||
if (m_model_view_matrix_stack.size() == 0) {
|
||||
m_error = GL_STACK_UNDERFLOW;
|
||||
return;
|
||||
}
|
||||
m_model_view_matrix = m_model_view_matrix_stack.take_last();
|
||||
break;
|
||||
default:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue