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LibGUI: Allow the InputBox to be of NonemptyText type

It seems like a lot (most?) places where InputBoxes are used check if
the retrieved string isn't empty anyway - make this be reflected in
the user interface, by disabling (graying out) the "OK" button when
nothing is entered, so empty input isn't a viable option at all.
This commit is contained in:
Karol Baraniecki 2023-01-14 15:14:47 -07:00 committed by Andrew Kaster
parent 47531a42a9
commit 55dbfd24c0
2 changed files with 9 additions and 0 deletions

View file

@ -71,6 +71,7 @@ void InputBox::build(InputType input_type)
switch (input_type) {
case InputType::Text:
case InputType::NonemptyText:
m_text_editor = label_editor_container.add<TextBox>();
break;
case InputType::Password:
@ -113,6 +114,13 @@ void InputBox::build(InputType input_type)
};
m_text_editor->set_focus(true);
if (input_type == InputType::NonemptyText) {
m_text_editor->on_change = [this] {
m_ok_button->set_enabled(!m_text_editor->text().is_empty());
};
m_text_editor->on_change();
}
set_rect(x(), y(), max_width + 140, widget->effective_preferred_size().height().as_int());
}