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PaintBrush: Factor out the pen tool into an actual PenTool class.

Also add a Tool base class, and an empty BucketTool subclass which is the
next thing to implement.
This commit is contained in:
Andreas Kling 2019-06-14 18:51:57 +02:00
parent a12751695e
commit 56cbe15033
10 changed files with 185 additions and 33 deletions

View file

@ -1,7 +1,25 @@
#include "ToolboxWidget.h"
#include "BucketTool.h"
#include "PaintableWidget.h"
#include "PenTool.h"
#include <LibGUI/GBoxLayout.h>
#include <LibGUI/GButton.h>
class ToolButton final : public GButton {
public:
ToolButton(const String& name, GWidget* parent, OwnPtr<Tool>&& tool)
: GButton(name, parent)
, m_tool(move(tool))
{
}
const Tool& tool() const { return *m_tool; }
Tool& tool() { return *m_tool; }
private:
OwnPtr<Tool> m_tool;
};
ToolboxWidget::ToolboxWidget(GWidget* parent)
: GFrame(parent)
{
@ -18,17 +36,23 @@ ToolboxWidget::ToolboxWidget(GWidget* parent)
set_layout(make<GBoxLayout>(Orientation::Vertical));
layout()->set_margins({ 4, 4, 4, 4 });
auto add_tool = [&] (const StringView& name) {
auto* button = new GButton(name, this);
auto add_tool = [&](const StringView& name, OwnPtr<Tool>&& tool) {
auto* button = new ToolButton(name, this, move(tool));
button->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
button->set_preferred_size({ 0, 32 });
button->set_checkable(true);
button->set_exclusive(true);
button->on_checked = [button](auto checked) {
if (checked)
PaintableWidget::the().set_tool(&button->tool());
else
PaintableWidget::the().set_tool(nullptr);
};
};
add_tool("Pen");
add_tool("Buck");
add_tool("Pick");
add_tool("Pen", make<PenTool>());
add_tool("Buck", make<BucketTool>());
}
ToolboxWidget::~ToolboxWidget()