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https://github.com/RGBCube/serenity
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SoundPlayer: Let the user open a file from the GUI
The user now can open a file without passing it as an argument
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parent
b7efebe11c
commit
56cd8b4d17
5 changed files with 123 additions and 66 deletions
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@ -3,19 +3,18 @@
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#include <LibGUI/GBoxLayout.h>
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#include <LibGUI/GButton.h>
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#include <LibGUI/GLabel.h>
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#include <LibGUI/GMessageBox.h>
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#include <LibM/math.h>
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SoundPlayerWidget::SoundPlayerWidget(GWindow& window, NonnullRefPtr<AClientConnection> connection, AWavLoader& loader)
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: m_manager(PlaybackManager(connection, loader))
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SoundPlayerWidget::SoundPlayerWidget(GWindow& window, NonnullRefPtr<AClientConnection> connection)
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: m_window(window)
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, m_connection(connection)
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, m_manager(connection)
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{
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window.set_title(String::format("SoundPlayer - \"%s\"", loader.file()->filename().characters()));
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set_fill_with_background_color(true);
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set_layout(make<GBoxLayout>(Orientation::Vertical));
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layout()->set_margins({ 2, 2, 2, 2 });
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m_sample_ratio = PLAYBACK_MANAGER_RATE / static_cast<float>(loader.sample_rate());
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auto status_widget = GWidget::construct(this);
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status_widget->set_fill_with_background_color(true);
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status_widget->set_layout(make<GBoxLayout>(Orientation::Horizontal));
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@ -38,7 +37,7 @@ SoundPlayerWidget::SoundPlayerWidget(GWindow& window, NonnullRefPtr<AClientConne
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m_slider = Slider::construct(Orientation::Horizontal, this);
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m_slider->set_min(0);
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m_slider->set_max(normalize_rate(static_cast<int>(loader.total_samples())));
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m_slider->set_enabled(false);
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m_slider->on_knob_released = [&](int value) { m_manager.seek(denormalize_rate(value)); };
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auto control_widget = GWidget::construct(this);
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@ -51,13 +50,15 @@ SoundPlayerWidget::SoundPlayerWidget(GWindow& window, NonnullRefPtr<AClientConne
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m_play = GButton::construct(control_widget);
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m_play->set_icon(*m_pause_icon);
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m_play->set_enabled(false);
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m_play->on_click = [this](GButton& button) {
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button.set_icon(m_manager.toggle_pause() ? *m_play_icon : *m_pause_icon);
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};
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auto stop = GButton::construct(control_widget);
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stop->set_icon(GraphicsBitmap::load_from_file("/res/icons/16x16/stop.png"));
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stop->on_click = [&](GButton&) { m_manager.stop(); };
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m_stop = GButton::construct(control_widget);
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m_stop->set_enabled(false);
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m_stop->set_icon(GraphicsBitmap::load_from_file("/res/icons/16x16/stop.png"));
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m_stop->on_click = [&](GButton&) { m_manager.stop(); };
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m_status = GLabel::construct(this);
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m_status->set_frame_shape(FrameShape::Box);
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@ -66,18 +67,11 @@ SoundPlayerWidget::SoundPlayerWidget(GWindow& window, NonnullRefPtr<AClientConne
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m_status->set_text_alignment(TextAlignment::CenterLeft);
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m_status->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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m_status->set_preferred_size(0, 18);
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m_status->set_text(String::format(
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"Sample rate %uHz, %u %s, %u bits per sample",
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loader.sample_rate(),
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loader.num_channels(),
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(loader.num_channels() == 1) ? "channel" : "channels",
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loader.bits_per_sample()));
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m_status->set_text("No file open!");
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update_position(0);
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m_manager.on_update = [&]() { update_ui(); };
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m_manager.play();
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}
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SoundPlayerWidget::~SoundPlayerWidget()
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@ -88,6 +82,43 @@ SoundPlayerWidget::Slider::~Slider()
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{
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}
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void SoundPlayerWidget::open_file(String path)
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{
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if (!path.ends_with(".wav")) {
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GMessageBox::show("Selected file is not a \".wav\" file!", "Filetype error", GMessageBox::Type::Error);
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return;
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}
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OwnPtr<AWavLoader> loader = make<AWavLoader>(path);
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if (loader->has_error()) {
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GMessageBox::show(
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String::format(
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"Failed to load WAV file: %s (%s)",
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path.characters(),
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loader->error_string()),
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"Filetype error", GMessageBox::Type::Error);
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return;
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}
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m_sample_ratio = PLAYBACK_MANAGER_RATE / static_cast<float>(loader->sample_rate());
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m_slider->set_max(normalize_rate(static_cast<int>(loader->total_samples())));
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m_slider->set_enabled(true);
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m_play->set_enabled(true);
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m_stop->set_enabled(true);
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m_window.set_title(String::format("SoundPlayer - \"%s\"", loader->file()->filename().characters()));
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m_status->set_text(String::format(
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"Sample rate %uHz, %u %s, %u bits per sample",
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loader->sample_rate(),
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loader->num_channels(),
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(loader->num_channels() == 1) ? "channel" : "channels",
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loader->bits_per_sample()));
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m_manager.set_loader(move(loader));
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update_position(0);
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}
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int SoundPlayerWidget::normalize_rate(int rate) const
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{
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return static_cast<int>(rate * m_sample_ratio);
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