1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 11:38:11 +00:00

LibGL: Implement glActiveTexture

This commit is contained in:
Jesse Buhagiar 2021-05-30 16:56:56 +10:00 committed by Linus Groh
parent 52e5d3c961
commit 573c1c82f7
5 changed files with 51 additions and 0 deletions

View file

@ -60,6 +60,7 @@ public:
virtual void gl_tex_image_2d(GLenum target, GLint level, GLint internal_format, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* data) = 0;
virtual void gl_tex_coord(GLfloat s, GLfloat t, GLfloat r, GLfloat q) = 0;
virtual void gl_bind_texture(GLenum target, GLuint texture) = 0;
virtual void gl_active_texture(GLenum texture) = 0;
virtual void present() = 0;
};