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LibGL: Implement texture unit texturing states
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5 changed files with 67 additions and 4 deletions
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@ -188,7 +188,10 @@ extern "C" {
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#define GL_REPLACE 0x1E01
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// Texture targets
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#define GL_TEXTURE_1D 0x0DE0
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#define GL_TEXTURE_2D 0x0DE1
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#define GL_TEXTURE_3D 0x806F
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#define GL_TEXTURE_CUBE_MAP 0x8513
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// Texture Unit indices
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#define GL_TEXTURE0 0x84C0
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