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LibGL: Implement texture unit texturing states

This commit is contained in:
Jelle Raaijmakers 2021-11-29 20:57:27 +01:00 committed by Andreas Kling
parent c7b90fa7d3
commit 5788a139d8
5 changed files with 67 additions and 4 deletions

View file

@ -553,6 +553,18 @@ void SoftwareGLContext::gl_enable(GLenum capability)
rasterizer_options.scissor_enabled = true;
update_rasterizer_options = true;
break;
case GL_TEXTURE_1D:
m_active_texture_unit->set_texture_1d_enabled(true);
break;
case GL_TEXTURE_2D:
m_active_texture_unit->set_texture_2d_enabled(true);
break;
case GL_TEXTURE_3D:
m_active_texture_unit->set_texture_3d_enabled(true);
break;
case GL_TEXTURE_CUBE_MAP:
m_active_texture_unit->set_texture_cube_map_enabled(true);
break;
default:
RETURN_WITH_ERROR_IF(true, GL_INVALID_ENUM);
}
@ -597,6 +609,18 @@ void SoftwareGLContext::gl_disable(GLenum capability)
rasterizer_options.scissor_enabled = false;
update_rasterizer_options = true;
break;
case GL_TEXTURE_1D:
m_active_texture_unit->set_texture_1d_enabled(false);
break;
case GL_TEXTURE_2D:
m_active_texture_unit->set_texture_2d_enabled(false);
break;
case GL_TEXTURE_3D:
m_active_texture_unit->set_texture_3d_enabled(false);
break;
case GL_TEXTURE_CUBE_MAP:
m_active_texture_unit->set_texture_cube_map_enabled(false);
break;
default:
RETURN_WITH_ERROR_IF(true, GL_INVALID_ENUM);
}
@ -1458,6 +1482,18 @@ void SoftwareGLContext::gl_get_booleanv(GLenum pname, GLboolean* data)
case GL_CULL_FACE:
*data = m_cull_faces ? GL_TRUE : GL_FALSE;
break;
case GL_TEXTURE_1D:
*data = m_active_texture_unit->texture_1d_enabled() ? GL_TRUE : GL_FALSE;
break;
case GL_TEXTURE_2D:
*data = m_active_texture_unit->texture_2d_enabled() ? GL_TRUE : GL_FALSE;
break;
case GL_TEXTURE_3D:
*data = m_active_texture_unit->texture_3d_enabled() ? GL_TRUE : GL_FALSE;
break;
case GL_TEXTURE_CUBE_MAP:
*data = m_active_texture_unit->texture_cube_map_enabled() ? GL_TRUE : GL_FALSE;
break;
default:
// According to the Khronos docs, we always return GL_INVALID_ENUM if we encounter a non-accepted value
// for `pname`