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https://github.com/RGBCube/serenity
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LibWeb: Add the ability to retrieve a WebGL context from getContext
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19 changed files with 903 additions and 21 deletions
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@ -9,21 +9,23 @@
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#include <AK/ByteBuffer.h>
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#include <LibGfx/Forward.h>
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#include <LibWeb/HTML/HTMLElement.h>
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#include <LibWeb/WebGL/WebGLRenderingContext.h>
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namespace Web::HTML {
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class HTMLCanvasElement final : public HTMLElement {
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public:
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using WrapperType = Bindings::HTMLCanvasElementWrapper;
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using RenderingContext = Variant<NonnullRefPtr<CanvasRenderingContext2D>, NonnullRefPtr<WebGL::WebGLRenderingContext>, Empty>;
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HTMLCanvasElement(DOM::Document&, DOM::QualifiedName);
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virtual ~HTMLCanvasElement() override;
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Gfx::Bitmap const* bitmap() const { return m_bitmap; }
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Gfx::Bitmap* bitmap() { return m_bitmap; }
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bool create_bitmap();
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bool create_bitmap(size_t minimum_width = 0, size_t minimum_height = 0);
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CanvasRenderingContext2D* get_context(String type);
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JS::ThrowCompletionOr<RenderingContext> get_context(String const& type, JS::Value options);
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unsigned width() const;
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unsigned height() const;
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@ -33,11 +35,22 @@ public:
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String to_data_url(String const& type, Optional<double> quality) const;
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void present();
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private:
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virtual RefPtr<Layout::Node> create_layout_node(NonnullRefPtr<CSS::StyleProperties>) override;
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enum class HasOrCreatedContext {
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No,
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Yes,
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};
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HasOrCreatedContext create_2d_context();
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JS::ThrowCompletionOr<HasOrCreatedContext> create_webgl_context(JS::Value options);
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void reset_context_to_default_state();
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RefPtr<Gfx::Bitmap> m_bitmap;
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RefPtr<CanvasRenderingContext2D> m_context;
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RenderingContext m_context;
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};
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}
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