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LibCards+Games: Move mark_intersecting_stacks_dirty()
to CardGame
As part of this, made a const overload for `Card::rect()`. We need the non-const one too as it's used for modifying the position of a card that's being dragged. I plan on changing that soon but we'll see.
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7 changed files with 12 additions and 22 deletions
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@ -159,7 +159,6 @@ private:
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}
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}
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void mark_intersecting_stacks_dirty(Card& intersecting_card);
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void score_move(CardStack& from, CardStack& to, bool inverse = false);
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void score_flip(bool inverse = false);
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void remember_move_for_undo(CardStack& from, CardStack& to, NonnullRefPtrVector<Card> moved_cards);
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