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LibCards+Games: Move mark_intersecting_stacks_dirty()
to CardGame
As part of this, made a const overload for `Card::rect()`. We need the non-const one too as it's used for modifying the position of a card that's being dragged. I plan on changing that soon but we'll see.
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7 changed files with 12 additions and 22 deletions
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@ -88,6 +88,7 @@ public:
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virtual ~Card() override = default;
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Gfx::IntRect& rect() { return m_rect; }
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Gfx::IntRect const& rect() const { return m_rect; }
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Gfx::IntPoint position() const { return m_rect.location(); }
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Gfx::IntPoint const& old_position() const { return m_old_position; }
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Rank rank() const { return m_rank; };
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