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LibCards+Games: Move mark_intersecting_stacks_dirty() to CardGame

As part of this, made a const overload for `Card::rect()`. We need the
non-const one too as it's used for modifying the position of a card
that's being dragged. I plan on changing that soon but we'll see.
This commit is contained in:
Sam Atkins 2022-09-28 14:18:44 +01:00 committed by Sam Atkins
parent 12612703f9
commit 5960c0556f
7 changed files with 12 additions and 22 deletions

View file

@ -25,6 +25,7 @@ public:
NonnullRefPtrVector<CardStack> const& stacks() const { return m_stacks; }
CardStack& stack_at_location(int location) { return m_stacks[location]; }
void add_stack(NonnullRefPtr<CardStack>);
void mark_intersecting_stacks_dirty(Card const& intersecting_card);
void dump_layout() const;