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LibJS: Make eval() code run in the bytecode VM

If we have an active bytecode interpreter, let's make eval() use it.
This commit is contained in:
Andreas Kling 2021-10-25 11:46:00 +02:00
parent 049b755123
commit 5a099b98cd

View file

@ -10,6 +10,7 @@
#include <AK/Optional.h>
#include <AK/TemporaryChange.h>
#include <AK/Utf16View.h>
#include <LibJS/Bytecode/Interpreter.h>
#include <LibJS/Interpreter.h>
#include <LibJS/Parser.h>
#include <LibJS/Runtime/AbstractOperations.h>
@ -532,10 +533,21 @@ ThrowCompletionOr<Value> perform_eval(Value x, GlobalObject& caller_realm, Calle
TRY(eval_declaration_instantiation(vm, eval_realm->global_object(), program, variable_environment, lexical_environment, private_environment, strict_eval));
auto& interpreter = vm.interpreter();
TemporaryChange scope_change_strict(vm.running_execution_context().is_strict_mode, strict_eval);
// FIXME: We need to use evaluate_statements() here because Program::execute() calls global_declaration_instantiation() when it shouldn't
auto eval_result = program->evaluate_statements(interpreter, caller_realm);
Value eval_result;
if (auto* bytecode_interpreter = Bytecode::Interpreter::current()) {
auto executable = JS::Bytecode::Generator::generate(program);
executable.name = "eval"sv;
if (JS::Bytecode::g_dump_bytecode)
executable.dump();
eval_result = bytecode_interpreter->run(executable);
} else {
auto& ast_interpreter = vm.interpreter();
// FIXME: We need to use evaluate_statements() here because Program::execute() calls global_declaration_instantiation() when it shouldn't
eval_result = program->evaluate_statements(ast_interpreter, caller_realm);
}
if (auto* exception = vm.exception())
return throw_completion(exception->value());