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LibGfx: Rename RGBA32 => ARGB32

The ARGB32 typedef is used for 32-bit #AARRGGBB quadruplets. As such,
the name RGBA32 was misleading, so let's call it ARGB32 instead.

Since endianness is a thing, let's not encode any assumptions about byte
order in the name of this type. ARGB32 is basically a "machine word"
of color.
This commit is contained in:
Andreas Kling 2022-03-04 22:05:20 +01:00
parent 5c4bb03926
commit 5ace66a903
14 changed files with 84 additions and 84 deletions

View file

@ -1706,7 +1706,7 @@ void SoftwareGLContext::gl_read_pixels(GLint x, GLint y, GLsizei width, GLsizei
char* out_ptr = reinterpret_cast<char*>(pixels);
for (int i = 0; i < (int)height; ++i) {
for (int j = 0; j < (int)width; ++j) {
Gfx::RGBA32 color {};
Gfx::ARGB32 color {};
if (m_current_read_buffer == GL_FRONT || m_current_read_buffer == GL_LEFT || m_current_read_buffer == GL_FRONT_LEFT) {
if (y + i >= m_frontbuffer->width() || x + j >= m_frontbuffer->height())
color = 0;