1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-27 10:57:35 +00:00

LibGfx: Rename RGBA32 => ARGB32

The ARGB32 typedef is used for 32-bit #AARRGGBB quadruplets. As such,
the name RGBA32 was misleading, so let's call it ARGB32 instead.

Since endianness is a thing, let's not encode any assumptions about byte
order in the name of this type. ARGB32 is basically a "machine word"
of color.
This commit is contained in:
Andreas Kling 2022-03-04 22:05:20 +01:00
parent 5c4bb03926
commit 5ace66a903
14 changed files with 84 additions and 84 deletions

View file

@ -95,7 +95,7 @@ public:
[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_create_wrapper(BitmapFormat, IntSize const&, int intrinsic_scale, size_t pitch, void*);
[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_load_from_file(String const& path, int scale_factor = 1);
[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_load_from_fd_and_close(int fd, String const& path);
[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_create_with_anonymous_buffer(BitmapFormat, Core::AnonymousBuffer, IntSize const&, int intrinsic_scale, Vector<RGBA32> const& palette);
[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_create_with_anonymous_buffer(BitmapFormat, Core::AnonymousBuffer, IntSize const&, int intrinsic_scale, Vector<ARGB32> const& palette);
static ErrorOr<NonnullRefPtr<Bitmap>> try_create_from_serialized_byte_buffer(ByteBuffer&&);
static bool is_path_a_supported_image_format(StringView path)
@ -125,8 +125,8 @@ public:
[[nodiscard]] u8* scanline_u8(int physical_y);
[[nodiscard]] u8 const* scanline_u8(int physical_y) const;
[[nodiscard]] RGBA32* scanline(int physical_y);
[[nodiscard]] RGBA32 const* scanline(int physical_y) const;
[[nodiscard]] ARGB32* scanline(int physical_y);
[[nodiscard]] ARGB32 const* scanline(int physical_y) const;
[[nodiscard]] IntRect rect() const { return { {}, m_size }; }
[[nodiscard]] IntSize size() const { return m_size; }
@ -167,7 +167,7 @@ public:
}
}
[[nodiscard]] Vector<RGBA32> palette_to_vector() const;
[[nodiscard]] Vector<ARGB32> palette_to_vector() const;
[[nodiscard]] static unsigned bpp_for_format(BitmapFormat format)
{
@ -239,16 +239,16 @@ public:
private:
Bitmap(BitmapFormat, IntSize const&, int, BackingStore const&);
Bitmap(BitmapFormat, IntSize const&, int, size_t pitch, void*);
Bitmap(BitmapFormat, Core::AnonymousBuffer, IntSize const&, int, Vector<RGBA32> const& palette);
Bitmap(BitmapFormat, Core::AnonymousBuffer, IntSize const&, int, Vector<ARGB32> const& palette);
static ErrorOr<BackingStore> allocate_backing_store(BitmapFormat format, IntSize const& size, int scale_factor);
void allocate_palette_from_format(BitmapFormat, Vector<RGBA32> const& source_palette);
void allocate_palette_from_format(BitmapFormat, Vector<ARGB32> const& source_palette);
IntSize m_size;
int m_scale;
void* m_data { nullptr };
RGBA32* m_palette { nullptr };
ARGB32* m_palette { nullptr };
size_t m_pitch { 0 };
BitmapFormat m_format { BitmapFormat::Invalid };
bool m_needs_munmap { false };
@ -268,14 +268,14 @@ inline u8 const* Bitmap::scanline_u8(int y) const
return reinterpret_cast<u8 const*>(m_data) + (y * m_pitch);
}
inline RGBA32* Bitmap::scanline(int y)
inline ARGB32* Bitmap::scanline(int y)
{
return reinterpret_cast<RGBA32*>(scanline_u8(y));
return reinterpret_cast<ARGB32*>(scanline_u8(y));
}
inline RGBA32 const* Bitmap::scanline(int y) const
inline ARGB32 const* Bitmap::scanline(int y) const
{
return reinterpret_cast<RGBA32 const*>(scanline_u8(y));
return reinterpret_cast<ARGB32 const*>(scanline_u8(y));
}
template<>