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LibWeb: Rename LayoutNode classes and move them into Layout namespace

Bring the names of various boxes closer to spec language. This should
hopefully make things easier to understand and hack on. :^)

Some notable changes:

- LayoutNode -> Layout::Node
- LayoutBox -> Layout::Box
- LayoutBlock -> Layout::BlockBox
- LayoutReplaced -> Layout::ReplacedBox
- LayoutDocument -> Layout::InitialContainingBlockBox
- LayoutText -> Layout::TextNode
- LayoutInline -> Layout::InlineNode

Note that this is not strictly a "box tree" as we also hang inline/text
nodes in the same tree, and they don't generate boxes. (Instead, they
contribute line box fragments to their containing block!)
This commit is contained in:
Andreas Kling 2020-11-22 15:53:01 +01:00
parent f358f2255f
commit 5aeab9878e
114 changed files with 863 additions and 880 deletions

View file

@ -30,7 +30,7 @@
#include <LibWeb/DOM/Document.h>
#include <LibWeb/HTML/CanvasRenderingContext2D.h>
#include <LibWeb/HTML/HTMLCanvasElement.h>
#include <LibWeb/Layout/LayoutCanvas.h>
#include <LibWeb/Layout/CanvasBox.h>
namespace Web::HTML {
@ -55,12 +55,12 @@ unsigned HTMLCanvasElement::height() const
return attribute(HTML::AttributeNames::height).to_uint().value_or(150);
}
RefPtr<LayoutNode> HTMLCanvasElement::create_layout_node(const CSS::StyleProperties* parent_style)
RefPtr<Layout::Node> HTMLCanvasElement::create_layout_node(const CSS::StyleProperties* parent_style)
{
auto style = document().style_resolver().resolve_style(*this, parent_style);
if (style->display() == CSS::Display::None)
return nullptr;
return adopt(*new LayoutCanvas(document(), *this, move(style)));
return adopt(*new Layout::CanvasBox(document(), *this, move(style)));
}
CanvasRenderingContext2D* HTMLCanvasElement::get_context(String type)