mirror of
https://github.com/RGBCube/serenity
synced 2025-07-26 18:27:39 +00:00
LibJS/Bytecode: Bring back the bytecode optimization pipeline
...minus the EliminateLoads pass, since it was not compatible with the new bytecode format.
This commit is contained in:
parent
836d93f7e3
commit
5b29974bfa
15 changed files with 962 additions and 65 deletions
26
Userland/Libraries/LibJS/Bytecode/Pass/DumpCFG.cpp
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26
Userland/Libraries/LibJS/Bytecode/Pass/DumpCFG.cpp
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/*
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* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Bytecode/PassManager.h>
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namespace JS::Bytecode::Passes {
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void DumpCFG::perform(PassPipelineExecutable& executable)
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{
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started();
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VERIFY(executable.cfg.has_value());
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outln(m_file, "CFG Dump for {} basic blocks:", executable.executable.basic_blocks.size());
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for (auto& entry : executable.cfg.value()) {
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for (auto& value : entry.value)
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outln(m_file, "{} -> {}", entry.key->name(), value->name());
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}
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outln(m_file);
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finished();
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}
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}
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220
Userland/Libraries/LibJS/Bytecode/Pass/GenerateCFG.cpp
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220
Userland/Libraries/LibJS/Bytecode/Pass/GenerateCFG.cpp
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/*
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* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/TemporaryChange.h>
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#include <LibJS/Bytecode/PassManager.h>
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namespace JS::Bytecode::Passes {
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struct UnwindFrame {
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BasicBlock const* handler;
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BasicBlock const* finalizer;
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Vector<BasicBlock const*> finalizer_targets;
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};
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static HashTable<BasicBlock const*> seen_blocks;
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static Vector<UnwindFrame> unwind_frames;
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static BasicBlock const* next_handler_or_finalizer()
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{
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return unwind_frames.last().handler ?: unwind_frames.last().finalizer;
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}
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static void generate_cfg_for_block(BasicBlock const& current_block, PassPipelineExecutable& executable)
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{
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seen_blocks.set(¤t_block);
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auto enter_label = [&](Label const& label, BasicBlock const& entering_block) {
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executable.cfg->ensure(&entering_block).set(&label.block());
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executable.inverted_cfg->ensure(&label.block()).set(&entering_block);
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// The finalizers and handlers of an unwind context are handled separately
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if (!seen_blocks.contains(&label.block())
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&& &label.block() != unwind_frames.last().handler
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&& &label.block() != unwind_frames.last().finalizer)
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generate_cfg_for_block(label.block(), executable);
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};
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if (auto const* block = next_handler_or_finalizer())
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enter_label(Label { *block }, current_block);
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for (InstructionStreamIterator it { current_block.instruction_stream() }; !it.at_end(); ++it) {
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auto const& instruction = *it;
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if (instruction.type() == Instruction::Type::LeaveUnwindContext) {
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if (unwind_frames.last().finalizer && unwind_frames.last().finalizer != ¤t_block)
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dbgln("FIXME: Popping finalizer from the unwind context from outside the finalizer");
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unwind_frames.take_last();
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if (auto const* block = next_handler_or_finalizer())
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enter_label(Label { *block }, current_block);
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}
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if (!instruction.is_terminator())
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continue;
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using enum Instruction::Type;
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switch (instruction.type()) {
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case Jump: {
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auto true_target = *static_cast<Op::Jump const&>(instruction).true_target();
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enter_label(true_target, current_block);
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return;
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}
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case JumpIf:
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case JumpNullish:
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case JumpUndefined: {
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// FIXME: It would be nice if we could avoid this copy, if we know that the unwind context stays the same in both paths
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// Or with a COW capable Vector alternative
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// Note: We might partially unwind here, so we need to make a copy of
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// the current context to assure that the falsy code path has the same one
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{
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TemporaryChange saved_context { unwind_frames, unwind_frames };
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auto true_target = *static_cast<Op::Jump const&>(instruction).true_target();
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enter_label(true_target, current_block);
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}
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auto false_target = *static_cast<Op::Jump const&>(instruction).false_target();
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enter_label(false_target, current_block);
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return;
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}
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case Yield: {
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auto continuation = static_cast<Op::Yield const&>(instruction).continuation();
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if (continuation.has_value()) {
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executable.exported_blocks->set(&continuation->block());
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enter_label(*continuation, current_block);
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} else if (auto const* finalizer = unwind_frames.last().finalizer) {
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enter_label(Label { *finalizer }, current_block);
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unwind_frames.last().finalizer_targets.append(nullptr);
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}
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return;
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}
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case Await: {
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auto const& continuation = static_cast<Op::Await const&>(instruction).continuation();
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executable.exported_blocks->set(&continuation.block());
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enter_label(continuation, current_block);
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return;
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}
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case EnterUnwindContext: {
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auto entry_point = static_cast<Op::EnterUnwindContext const&>(instruction).entry_point();
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auto handler_target = static_cast<Op::EnterUnwindContext const&>(instruction).handler();
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auto finalizer_target = static_cast<Op::EnterUnwindContext const&>(instruction).finalizer();
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// We keep the frame alive here on the stack, to save some allocation size
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UnwindFrame frame {
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.handler = handler_target.has_value() ? &handler_target->block() : nullptr,
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.finalizer = finalizer_target.has_value() ? &finalizer_target->block() : nullptr,
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.finalizer_targets = {}
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};
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unwind_frames.append(frame);
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{
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// This will enter the handler and finalizer when needed.
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TemporaryChange saved_context { unwind_frames, unwind_frames };
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enter_label(entry_point, current_block);
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}
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frame.handler = nullptr;
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if (handler_target.has_value()) {
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// We manually generate the CFG, because we previously skiped it
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TemporaryChange saved_context { unwind_frames, unwind_frames };
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generate_cfg_for_block(handler_target->block(), executable);
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}
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if (finalizer_target.has_value()) {
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// We manually generate the CFG, because we previously halted before entering it
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generate_cfg_for_block(finalizer_target->block(), executable);
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// We previously halted execution when we would enter the finalizer,
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// So we now have to visit all possible targets
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// This mainly affects the ScheduleJump instruction
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for (auto const* block : frame.finalizer_targets) {
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if (block == nullptr) {
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// This signals a `return`, which we do not handle specially, so we skip
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continue;
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}
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if (!seen_blocks.contains(block))
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generate_cfg_for_block(*block, executable);
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}
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} else {
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unwind_frames.take_last();
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VERIFY(frame.finalizer_targets.is_empty());
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}
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return;
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}
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case ContinuePendingUnwind: {
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auto resume_target = static_cast<Op::ContinuePendingUnwind const&>(instruction).resume_target();
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enter_label(resume_target, current_block);
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// Note: We already mark these possible control flow changes further up, but when we get
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// get better error awareness, being explicit here will be required
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if (auto const* handler = unwind_frames.last().handler)
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enter_label(Label { *handler }, current_block);
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else if (auto const* finalizer = unwind_frames.last().finalizer)
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enter_label(Label { *finalizer }, current_block);
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return;
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}
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case Throw:
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// Note: We technically register that we enter the handler in the prelude,
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// but lets be correct and mark it again,
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// this will be useful once we have more info on which instruction can
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// actually fail
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if (auto const* handler = unwind_frames.last().handler) {
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enter_label(Label { *handler }, current_block);
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} else if (auto const* finalizer = unwind_frames.last().finalizer) {
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enter_label(Label { *finalizer }, current_block);
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// Note: This error might bubble through the finalizer to the next handler/finalizer,
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// This is currently marked in the general path
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}
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return;
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case Return:
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if (auto const* finalizer = unwind_frames.last().finalizer) {
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enter_label(Label { *finalizer }, current_block);
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unwind_frames.last().finalizer_targets.append(nullptr);
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}
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return;
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case ScheduleJump: {
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enter_label(Label { *unwind_frames.last().finalizer }, current_block);
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unwind_frames.last().finalizer_targets.append(
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&static_cast<Op::ScheduleJump const&>(instruction).target().block());
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return;
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}
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case End:
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return;
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default:
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dbgln("Unhandled terminator instruction: `{}`", instruction.to_byte_string(executable.executable));
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VERIFY_NOT_REACHED();
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};
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}
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// We have left the block, but not through a designated terminator,
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// so before we return, we need to check if we still need to go through a finalizer
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if (auto const* finalizer = unwind_frames.last().finalizer)
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enter_label(Label { *finalizer }, current_block);
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}
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void GenerateCFG::perform(PassPipelineExecutable& executable)
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{
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started();
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executable.cfg = HashMap<BasicBlock const*, HashTable<BasicBlock const*>> {};
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executable.inverted_cfg = HashMap<BasicBlock const*, HashTable<BasicBlock const*>> {};
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executable.exported_blocks = HashTable<BasicBlock const*> {};
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seen_blocks.clear();
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unwind_frames.clear();
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UnwindFrame top_level_frame = {};
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unwind_frames.append(top_level_frame);
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generate_cfg_for_block(*executable.executable.basic_blocks.first(), executable);
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finished();
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}
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}
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177
Userland/Libraries/LibJS/Bytecode/Pass/MergeBlocks.cpp
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177
Userland/Libraries/LibJS/Bytecode/Pass/MergeBlocks.cpp
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/*
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* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Bytecode/PassManager.h>
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namespace JS::Bytecode::Passes {
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void MergeBlocks::perform(PassPipelineExecutable& executable)
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{
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started();
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VERIFY(executable.cfg.has_value());
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VERIFY(executable.inverted_cfg.has_value());
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auto cfg = executable.cfg.release_value();
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auto inverted_cfg = executable.inverted_cfg.release_value();
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// Figure out which blocks can be merged
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HashTable<BasicBlock const*> blocks_to_merge;
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HashMap<BasicBlock const*, BasicBlock const*> blocks_to_replace;
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Vector<BasicBlock const*> blocks_to_remove;
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Vector<size_t> boundaries;
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for (auto& entry : cfg) {
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if (entry.value.size() != 1)
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continue;
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if (executable.exported_blocks->contains(*entry.value.begin()))
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continue;
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if (!entry.key->is_terminated())
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continue;
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if (entry.key->terminator()->type() != Instruction::Type::Jump)
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continue;
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{
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InstructionStreamIterator it { entry.key->instruction_stream() };
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auto& first_instruction = *it;
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if (first_instruction.type() == Instruction::Type::Jump) {
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auto const* replacing_block = &static_cast<Op::Jump const&>(first_instruction).true_target()->block();
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if (replacing_block != entry.key) {
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blocks_to_replace.set(entry.key, replacing_block);
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}
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continue;
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}
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}
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if (auto cfg_iter = inverted_cfg.find(*entry.value.begin()); cfg_iter != inverted_cfg.end()) {
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auto& predecessor_entry = cfg_iter->value;
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if (predecessor_entry.size() != 1)
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continue;
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}
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// The two blocks are safe to merge.
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blocks_to_merge.set(entry.key);
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}
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for (auto& entry : blocks_to_replace) {
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auto const* replacement = entry.value;
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for (;;) {
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auto lookup = blocks_to_replace.get(replacement);
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if (!lookup.has_value())
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break;
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if (replacement == *lookup)
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break;
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replacement = *lookup;
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}
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entry.value = replacement;
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}
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auto replace_blocks = [&](auto& blocks, auto& replacement) {
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Optional<size_t> first_successor_position;
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for (auto& entry : blocks) {
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blocks_to_remove.append(entry);
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auto it = executable.executable.basic_blocks.find_if([entry](auto& block) { return entry == block; });
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VERIFY(!it.is_end());
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if (!first_successor_position.has_value())
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first_successor_position = it.index();
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}
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for (auto& block : executable.executable.basic_blocks) {
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InstructionStreamIterator it { block->instruction_stream() };
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while (!it.at_end()) {
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auto& instruction = *it;
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++it;
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for (auto& entry : blocks)
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const_cast<Instruction&>(instruction).replace_references(*entry, replacement);
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}
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}
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return first_successor_position;
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};
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for (auto& entry : blocks_to_replace) {
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AK::Array candidates { entry.key };
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(void)replace_blocks(candidates, *entry.value);
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}
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while (!blocks_to_merge.is_empty()) {
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auto it = blocks_to_merge.begin();
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auto const* current_block = *it;
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blocks_to_merge.remove(it);
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Vector<BasicBlock const*> successors { current_block };
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for (;;) {
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auto const* last = successors.last();
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auto entry = cfg.find(last);
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if (entry == cfg.end())
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break;
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auto const* successor = *entry->value.begin();
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successors.append(successor);
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if (!blocks_to_merge.remove(successor))
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break;
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}
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auto blocks_to_merge_copy = blocks_to_merge;
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// We need to do the following multiple times, due to it not being
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// guaranteed, that the blocks are in sequential order
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bool did_prepend = true;
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while (did_prepend) {
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did_prepend = false;
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for (auto const* last : blocks_to_merge) {
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auto entry = cfg.find(last);
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if (entry == cfg.end())
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continue;
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auto const* successor = *entry->value.begin();
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if (successor == successors.first()) {
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successors.prepend(last);
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blocks_to_merge_copy.remove(last);
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did_prepend = true;
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}
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}
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}
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blocks_to_merge = move(blocks_to_merge_copy);
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StringBuilder builder;
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builder.append("merge"sv);
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for (auto& entry : successors) {
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builder.append('.');
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builder.append(entry->name());
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}
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auto new_block = BasicBlock::create(MUST(builder.to_string()));
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auto& block = *new_block;
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auto first_successor_position = replace_blocks(successors, *new_block);
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VERIFY(first_successor_position.has_value());
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size_t last_successor_index = successors.size() - 1;
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for (size_t i = 0; i < successors.size(); ++i) {
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auto& entry = successors[i];
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InstructionStreamIterator it { entry->instruction_stream() };
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while (!it.at_end()) {
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auto& instruction = *it;
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++it;
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if (instruction.is_terminator() && last_successor_index != i)
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break;
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// FIXME: Use a single memcpy to copy the whole block at once.
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auto instruction_size = instruction.length();
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size_t slot_offset = block.size();
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block.grow(instruction_size);
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auto* next_slot = block.data() + slot_offset;
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memcpy(next_slot, &instruction, instruction_size);
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}
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}
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executable.executable.basic_blocks.insert(*first_successor_position, move(new_block));
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}
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executable.executable.basic_blocks.remove_all_matching([&blocks_to_remove](auto& candidate) { return blocks_to_remove.contains_slow(candidate.ptr()); });
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finished();
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}
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}
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58
Userland/Libraries/LibJS/Bytecode/Pass/PlaceBlocks.cpp
Normal file
58
Userland/Libraries/LibJS/Bytecode/Pass/PlaceBlocks.cpp
Normal file
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/*
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* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Bytecode/PassManager.h>
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namespace JS::Bytecode::Passes {
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void PlaceBlocks::perform(PassPipelineExecutable& executable)
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{
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started();
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VERIFY(executable.cfg.has_value());
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auto cfg = executable.cfg.release_value();
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Vector<BasicBlock&> replaced_blocks;
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HashTable<BasicBlock const*> reachable_blocks;
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// Visit the blocks in CFG order
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Function<void(BasicBlock const*)> visit = [&](auto* block) {
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if (reachable_blocks.contains(block))
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return;
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reachable_blocks.set(block);
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replaced_blocks.append(*const_cast<BasicBlock*>(block));
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auto children = cfg.find(block);
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if (children == cfg.end())
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return;
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for (auto& entry : children->value)
|
||||
visit(entry);
|
||||
};
|
||||
|
||||
// Make sure to visit the entry block first
|
||||
visit(executable.executable.basic_blocks.first());
|
||||
|
||||
for (auto& entry : cfg)
|
||||
visit(entry.key);
|
||||
|
||||
// Put the unreferenced blocks back in at the end
|
||||
for (auto& entry : static_cast<Vector<NonnullOwnPtr<BasicBlock>>&>(executable.executable.basic_blocks)) {
|
||||
if (reachable_blocks.contains(entry.ptr()))
|
||||
(void)entry.leak_ptr();
|
||||
else
|
||||
replaced_blocks.append(*entry.leak_ptr()); // Don't try to do DCE here.
|
||||
}
|
||||
|
||||
executable.executable.basic_blocks.clear();
|
||||
for (auto& block : replaced_blocks)
|
||||
executable.executable.basic_blocks.append(adopt_own(block));
|
||||
|
||||
finished();
|
||||
}
|
||||
|
||||
}
|
68
Userland/Libraries/LibJS/Bytecode/Pass/UnifySameBlocks.cpp
Normal file
68
Userland/Libraries/LibJS/Bytecode/Pass/UnifySameBlocks.cpp
Normal file
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
|
||||
*
|
||||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
||||
#include <LibJS/Bytecode/PassManager.h>
|
||||
#include <string.h>
|
||||
|
||||
namespace JS::Bytecode::Passes {
|
||||
|
||||
void UnifySameBlocks::perform(PassPipelineExecutable& executable)
|
||||
{
|
||||
started();
|
||||
|
||||
VERIFY(executable.cfg.has_value());
|
||||
VERIFY(executable.inverted_cfg.has_value());
|
||||
auto cfg = executable.cfg.release_value();
|
||||
auto inverted_cfg = executable.inverted_cfg.release_value();
|
||||
|
||||
HashMap<BasicBlock const*, BasicBlock const*> equal_blocks;
|
||||
|
||||
for (size_t i = 0; i < executable.executable.basic_blocks.size(); ++i) {
|
||||
auto& block = executable.executable.basic_blocks[i];
|
||||
auto block_bytes = block->instruction_stream();
|
||||
for (auto& candidate_block : executable.executable.basic_blocks.span().slice(i + 1)) {
|
||||
if (equal_blocks.contains(&*candidate_block))
|
||||
continue;
|
||||
// FIXME: This can probably be relaxed a bit...
|
||||
if (candidate_block->size() != block->size())
|
||||
continue;
|
||||
if (candidate_block->finalizer() != block->finalizer())
|
||||
continue;
|
||||
if (candidate_block->handler() != block->handler())
|
||||
continue;
|
||||
|
||||
auto candidate_bytes = candidate_block->instruction_stream();
|
||||
if (memcmp(candidate_bytes.data(), block_bytes.data(), candidate_block->size()) == 0)
|
||||
equal_blocks.set(candidate_block.ptr(), block);
|
||||
}
|
||||
}
|
||||
|
||||
auto replace_blocks = [&](auto& match, auto& replacement) {
|
||||
Optional<size_t> first_successor_position;
|
||||
auto it = executable.executable.basic_blocks.find_if([match](auto& block) { return match == block; });
|
||||
VERIFY(!it.is_end());
|
||||
executable.executable.basic_blocks.remove(it.index());
|
||||
if (!first_successor_position.has_value())
|
||||
first_successor_position = it.index();
|
||||
|
||||
for (auto& block : executable.executable.basic_blocks) {
|
||||
InstructionStreamIterator it { block->instruction_stream() };
|
||||
while (!it.at_end()) {
|
||||
auto& instruction = *it;
|
||||
++it;
|
||||
const_cast<Instruction&>(instruction).replace_references(*match, replacement);
|
||||
}
|
||||
}
|
||||
return first_successor_position;
|
||||
};
|
||||
|
||||
for (auto& entry : equal_blocks)
|
||||
(void)replace_blocks(entry.key, *entry.value);
|
||||
|
||||
finished();
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue