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https://github.com/RGBCube/serenity
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LibWeb: Move scroll_offset() from Layout::Box to PaintableBox
Nodes in layout tree should not be aware of scroll state.
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parent
23a07a8ab6
commit
5b7926fa53
6 changed files with 23 additions and 26 deletions
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@ -943,11 +943,9 @@ double Element::scroll_top() const
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if (!layout_node() || !is<Layout::Box>(layout_node()))
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return 0.0;
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auto const* box = static_cast<Layout::Box const*>(layout_node());
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// 9. Return the y-coordinate of the scrolling area at the alignment point with the top of the padding edge of the element.
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// FIXME: Is this correct?
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return box->scroll_offset().y().to_double();
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return paintable_box()->scroll_offset().y().to_double();
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}
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double Element::scroll_left() const
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@ -985,11 +983,9 @@ double Element::scroll_left() const
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if (!layout_node() || !is<Layout::Box>(layout_node()))
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return 0.0;
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auto const* box = static_cast<Layout::Box const*>(layout_node());
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// 9. Return the x-coordinate of the scrolling area at the alignment point with the left of the padding edge of the element.
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// FIXME: Is this correct?
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return box->scroll_offset().x().to_double();
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return paintable_box()->scroll_offset().x().to_double();
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}
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// https://drafts.csswg.org/cssom-view/#dom-element-scrollleft
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@ -1056,7 +1052,7 @@ void Element::set_scroll_left(double x)
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// 11. Scroll the element to x,scrollTop, with the scroll behavior being "auto".
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// FIXME: Implement this in terms of calling "scroll the element".
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auto scroll_offset = box->scroll_offset();
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auto scroll_offset = paintable_box()->scroll_offset();
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scroll_offset.set_x(static_cast<float>(x));
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box->set_scroll_offset(scroll_offset);
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}
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@ -1124,7 +1120,7 @@ void Element::set_scroll_top(double y)
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// 11. Scroll the element to scrollLeft,y, with the scroll behavior being "auto".
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// FIXME: Implement this in terms of calling "scroll the element".
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auto scroll_offset = box->scroll_offset();
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auto scroll_offset = paintable_box()->scroll_offset();
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scroll_offset.set_y(static_cast<float>(y));
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box->set_scroll_offset(scroll_offset);
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}
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@ -61,23 +61,10 @@ bool Box::is_scrollable() const
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return computed_values().overflow_y() == CSS::Overflow::Scroll;
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}
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CSSPixelPoint Box::scroll_offset() const
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{
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if (is_generated_for_before_pseudo_element())
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return pseudo_element_generator()->scroll_offset(DOM::Element::ScrollOffsetFor::PseudoBefore);
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if (is_generated_for_after_pseudo_element())
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return pseudo_element_generator()->scroll_offset(DOM::Element::ScrollOffsetFor::PseudoAfter);
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if (!is<DOM::Element>(*dom_node()))
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return {};
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return static_cast<DOM::Element const*>(dom_node())->scroll_offset(DOM::Element::ScrollOffsetFor::Self);
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}
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void Box::set_scroll_offset(CSSPixelPoint offset)
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{
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// FIXME: If there is horizontal and vertical scroll ignore only part of the new offset
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if (offset.y() < 0 || scroll_offset() == offset)
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if (offset.y() < 0 || paintable_box()->scroll_offset() == offset)
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return;
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if (is_generated_for_before_pseudo_element()) {
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@ -54,7 +54,6 @@ public:
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bool is_scroll_container() const;
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bool is_scrollable() const;
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CSSPixelPoint scroll_offset() const;
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void set_scroll_offset(CSSPixelPoint);
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protected:
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@ -57,6 +57,20 @@ PaintableWithLines::~PaintableWithLines()
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{
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}
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CSSPixelPoint PaintableBox::scroll_offset() const
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{
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auto const& node = layout_node();
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if (node.is_generated_for_before_pseudo_element())
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return node.pseudo_element_generator()->scroll_offset(DOM::Element::ScrollOffsetFor::PseudoBefore);
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if (node.is_generated_for_after_pseudo_element())
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return node.pseudo_element_generator()->scroll_offset(DOM::Element::ScrollOffsetFor::PseudoAfter);
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if (!is<DOM::Element>(*dom_node()))
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return {};
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return static_cast<DOM::Element const*>(dom_node())->scroll_offset(DOM::Element::ScrollOffsetFor::Self);
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}
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void PaintableBox::scroll_by(int delta_x, int delta_y)
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{
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auto scrollable_overflow_rect = this->scrollable_overflow_rect();
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@ -64,7 +78,7 @@ void PaintableBox::scroll_by(int delta_x, int delta_y)
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return;
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auto max_x_offset = scrollable_overflow_rect->width() - content_size().width();
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auto max_y_offset = scrollable_overflow_rect->height() - content_size().height();
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auto current_offset = layout_box().scroll_offset();
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auto current_offset = scroll_offset();
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auto new_offset_x = clamp(current_offset.x() + delta_x, 0, max_x_offset);
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auto new_offset_y = clamp(current_offset.y() + delta_y, 0, max_y_offset);
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layout_box().set_scroll_offset({ new_offset_x, new_offset_y });
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@ -610,7 +624,7 @@ void PaintableWithLines::paint(PaintContext& context, PaintPhase phase) const
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// FIXME: Handle overflow-x and overflow-y being different values.
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auto clip_box = context.rounded_device_rect(absolute_padding_box_rect());
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context.painter().add_clip_rect(clip_box.to_type<int>());
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auto scroll_offset = context.rounded_device_point(static_cast<Layout::BlockContainer const&>(layout_box()).scroll_offset());
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auto scroll_offset = context.rounded_device_point(this->scroll_offset());
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context.painter().translate(-scroll_offset.to_type<int>());
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auto border_radii = normalized_border_radii_data(ShrinkRadiiForBorders::Yes);
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@ -38,6 +38,7 @@ public:
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CSSPixelRect absolute_rect() const;
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CSSPixelPoint effective_offset() const;
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CSSPixelPoint scroll_offset() const;
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void scroll_by(int delta_x, int delta_y);
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void set_offset(CSSPixelPoint);
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@ -29,7 +29,7 @@ static void paint_node(Layout::Node const& layout_node, PaintContext& context, P
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if (auto const* paintable = layout_node.paintable()) {
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if (paintable->containing_block() && paintable->containing_block()->is_scrollable()) {
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Gfx::PainterStateSaver saver(context.painter());
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auto scroll_offset = -paintable->containing_block()->scroll_offset();
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auto scroll_offset = -paintable->containing_block()->paintable_box()->scroll_offset();
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context.painter().translate({ context.enclosing_device_pixels(scroll_offset.x()), context.enclosing_device_pixels(scroll_offset.y()) });
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paintable->paint(context, phase);
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} else {
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