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LibGfx: Fix rendering of bottom corners in AA rounded rectangle
Previously, the left corner was using the right's radius and the right corner was using the left's. This corrects that.
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1 changed files with 3 additions and 3 deletions
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@ -454,11 +454,11 @@ void Gfx::AntiAliasingPainter::fill_rect_with_rounded_corners(IntRect const& a_r
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};
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IntPoint bottom_left_corner {
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a_rect.x() + bottom_left_radius,
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a_rect.y() + a_rect.height() - bottom_right_radius
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a_rect.y() + a_rect.height() - bottom_left_radius
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};
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IntPoint bottom_right_corner {
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a_rect.x() + a_rect.width() - bottom_left_radius,
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a_rect.y() + a_rect.height() - bottom_left_radius
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a_rect.x() + a_rect.width() - bottom_right_radius,
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a_rect.y() + a_rect.height() - bottom_right_radius
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};
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IntRect top_rect {
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