1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 08:08:12 +00:00

LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()

Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
This commit is contained in:
Andreas Kling 2020-02-06 13:39:17 +01:00
parent f8b00aa290
commit 5c06c32df4
31 changed files with 48 additions and 77 deletions

View file

@ -25,7 +25,6 @@
*/
#include "DisplayProperties.h"
#include <LibGfx/PNGLoader.h>
#include <LibGUI/GAboutDialog.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
@ -58,7 +57,7 @@ int main(int argc, char** argv)
window->resize(400, 448);
window->set_resizable(false);
window->set_main_widget(instance.root_widget());
window->set_icon(Gfx::load_png("/res/icons/16x16/app-display-properties.png"));
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-display-properties.png"));
// Let's create the menubar first
auto menubar = make<GUI::MenuBar>();
@ -71,7 +70,7 @@ int main(int argc, char** argv)
auto help_menu = GUI::Menu::construct("Help");
help_menu->add_action(GUI::Action::create("About", [&](const GUI::Action&) {
GUI::AboutDialog::show("Display Properties", Gfx::load_png("/res/icons/32x32/app-display-properties.png"), window);
GUI::AboutDialog::show("Display Properties", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-display-properties.png"), window);
}));
menubar->add_menu(move(help_menu));