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LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()

Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
This commit is contained in:
Andreas Kling 2020-02-06 13:39:17 +01:00
parent f8b00aa290
commit 5c06c32df4
31 changed files with 48 additions and 77 deletions

View file

@ -34,7 +34,6 @@
#include "PickerTool.h"
#include "RectangleTool.h"
#include "SprayTool.h"
#include <LibGfx/PNGLoader.h>
#include <LibGUI/GBoxLayout.h>
#include <LibGUI/GButton.h>
@ -83,7 +82,7 @@ ToolboxWidget::ToolboxWidget(GUI::Widget* parent)
button->set_checkable(true);
button->set_exclusive(true);
button->set_icon(Gfx::load_png(String::format("/res/icons/paintbrush/%s.png", String(icon_name).characters())));
button->set_icon(Gfx::Bitmap::load_from_file(String::format("/res/icons/paintbrush/%s.png", String(icon_name).characters())));
button->on_checked = [button = button.ptr()](auto checked) {
if (checked)