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LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()
Code that just wants to open a Gfx::Bitmap from a file should not be calling the PNG codec directly.
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parent
f8b00aa290
commit
5c06c32df4
31 changed files with 48 additions and 77 deletions
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@ -29,7 +29,6 @@
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#include <AK/StringBuilder.h>
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#include <AK/URL.h>
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#include <LibCore/CFile.h>
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#include <LibGfx/PNGLoader.h>
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#include <LibGUI/GAboutDialog.h>
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#include <LibGUI/GAction.h>
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#include <LibGUI/GBoxLayout.h>
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@ -243,7 +242,7 @@ TextEditorWidget::TextEditorWidget()
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m_editor->set_focus(true);
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};
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m_find_replace_action = GUI::Action::create("Find/Replace...", { Mod_Ctrl, Key_F }, Gfx::load_png("/res/icons/16x16/find.png"), [this](auto&) {
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m_find_replace_action = GUI::Action::create("Find/Replace...", { Mod_Ctrl, Key_F }, Gfx::Bitmap::load_from_file("/res/icons/16x16/find.png"), [this](auto&) {
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m_find_replace_widget->set_visible(true);
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m_find_widget->set_visible(true);
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m_replace_widget->set_visible(true);
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@ -384,7 +383,7 @@ TextEditorWidget::TextEditorWidget()
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auto help_menu = GUI::Menu::construct("Help");
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help_menu->add_action(GUI::Action::create("About", [&](const GUI::Action&) {
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GUI::AboutDialog::show("Text Editor", Gfx::load_png("/res/icons/32x32/app-texteditor.png"), window());
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GUI::AboutDialog::show("Text Editor", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-texteditor.png"), window());
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}));
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menubar->add_menu(move(help_menu));
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@ -25,7 +25,6 @@
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*/
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#include "TextEditorWidget.h"
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#include <LibGfx/PNGLoader.h>
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#include <stdio.h>
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int main(int argc, char** argv)
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@ -61,7 +60,7 @@ int main(int argc, char** argv)
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text_widget->open_sesame(argv[1]);
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window->show();
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window->set_icon(Gfx::load_png("/res/icons/TextEditor16.png"));
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window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/TextEditor16.png"));
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return app.exec();
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}
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