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LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()

Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
This commit is contained in:
Andreas Kling 2020-02-06 13:39:17 +01:00
parent f8b00aa290
commit 5c06c32df4
31 changed files with 48 additions and 77 deletions

View file

@ -25,7 +25,6 @@
*/
#include "TextEditorWidget.h"
#include <LibGfx/PNGLoader.h>
#include <stdio.h>
int main(int argc, char** argv)
@ -61,7 +60,7 @@ int main(int argc, char** argv)
text_widget->open_sesame(argv[1]);
window->show();
window->set_icon(Gfx::load_png("/res/icons/TextEditor16.png"));
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/TextEditor16.png"));
return app.exec();
}